Skip to main content

Aiming in air

This event gets called when a player is aiming in air using R (i think is the default key) using 0x8785E6E40C7A8819 native.

  • Event name

    plouffe_lib:aimingInAir
  • Args

    1 : true if the player is aiming in air false if he stopped aiming in air
  • Example

    AddEventHandler("plouffe_lib:aimingInAir", function(state)
    if state then
    print("Player is aiming in air")
    else
    print("Player is not aiming in air anymore")
    end
    end)